By

Josh Whelchel

KROMAIA: Soundtrack – Six Degrees of Spacesynths

The KROMAIA: Original Soundtrack features over 40 minutes of music, and is now available on Bandcamp for free, as well as other stores. KROMAIA: Original Soundtrack by Josh Whelchel, David Saulesco, and Hyperduck SoundWorks The Kromaia Soundtrack is an LP of electronic music by Josh Whelchel, David Saulesco, and Hyperduck SoundWorks. Much of the music...
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Oblitus Soundtrack Out Now!

The soundtrack to the game Oblitus, from Connor Ullman and Adult Swim Games, is now available on Loudr, Bandcamp, Spotify, iTunes, and everywhere else you might possibly want to find it! I’d describe the Oblitus Soundtrack as an Otherwordly, Electro-Ambient E.P. – besides accompanying the game, it is intended to transport the listener to alien...
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Scrolls Launch Trailer – Creating the Music with Reason

The music in the Scrolls Launch Trailer was created in Cubase 6 and Reason 7. I wrote about this set up a little in my post, “DAW of the Future.” The setup is actually pretty simple. You are able to connect Reason with other DAWs with their ReWire tool, which makes it surprisingly easy to...
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… to the future!

I am excited to announce that I have recently joined forces with the A Cappella Records family to become the Chief Technology Officer of their freshly renamed company re:discover inc. You may be more familiar with the Joypad Records moniker that provided licensing and distribution for Pokemon: Kanto Symphony and Lindsey Stirling‘s recently released Skyrim Cover. What does this mean for...
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Kromaia – New Video & Music

Here’s new music and a gameplay video from the upcoming Kromaia by Kraken Empire. Let me know what you think!
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Castle Story Prototype Music

Mattias and I have put together twelve minutes of music from the Castle Story Prototype that was privately released to backers this past week. I’m particularly proud of this because it features a Rack Extension (synthesizer) that I’ve built from scratch called FMBlastr16. More on that later. Listen below:
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Castle Story

It should be no surprise that Mattias and I have been hard at work on the Scrolls soundtrack.  But we’ve had something else up our sleeves as well – Castle Story.  We recently completed scoring the trailer to this amazing looking RTS by Sauropod Studio.  I, for one, am extremely pleased with the results.  Watch the...
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Scrolls Music Discussion and Preview

Mattias and I have been working on the Scrolls soundtrack together, and really started digging recently around the alpha release.  One of the things we’re really striving to do is find the right pacing for a strategic CCG atmosphere.  Games can be paced anywhere from 5 to over thirty minutes (and way longer, of course)...
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Ravenmark: Deepwood Dragons Preview

Ravenmark – Deepwood Dragons Preview Ravenmark has an expansion coming soon, so I figured I should show off some of the new music. Here is a character theme, one of four tracks that was written for the update. Enjoy! When the update comes out, I will add the tracks to the soundtrack, and lower the...
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DAW of the Future

Just scroll down to see the “DAW of the Future” The debate of MAC vs. PC has long been a problem among digital composers. On the one hand, Apple’s MAC OS provides so many usability enhancements over its Windows counterpart that it is easy to see why so many composers would prefer the clean and...
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